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Orientador(es)
Resumo(s)
Gamification is a modern tool that is being used in business contexts to increase employee
engagement and motivation by making ordinary, repetitive tasks more entertaining. Given the
positive results from the Business Project, surveys and interviews were conducted with Nova
SBE staff and faculty to identify their knowledge of the Sustainable Development Goals
(SDG’s) and if they know about gamification and consider it useful. Results showed that
gamification can be a powerful tool to engage with staff and faculty and motivate them to be
more aware of the SDG’s by using awards, recognitions, and leaderboards.
Descrição
Palavras-chave
Gamification Sustainable development goals Sustainability Engagement CEMS MIM
