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Equity research on CTT Correios de Portugal – stamped for success or lost in transit? Unpacking it’s real value

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Resumo(s)

This thesis explores the potential of gamification as a strategic tool to enhance customer engagement and loyalty within the courier and express delivery services of CTT Group. With the increasing prominence of digital interactions, gamification emerges as a method to meet the expectations of modern consumers, leveraging game-like elements to drive behaviour and satisfaction. Through a comprehensive analysis of theoretical concepts, psychological principles, and case studies from leading brands like Amazon and FedEx, this study identifies effective gamification strategies. It further proposes tailored implementations for CTT, such as subscription models, eco-friendly reward systems, and partnerships with e commerce companies. A financial evaluation and sensitivity analysis underscore the scalability and profitability of these initiatives, with projected market share growth in Portugal and Spain highlighting their transformative potential. However, the research also addresses associated risks, including consumer fatigue, technological challenges, and data privacy concerns. Ultimately, the thesis concludes that gamification aligns with CTT's objectives of innovation and customer-centricity, offering a sustainable pathway to market leadership in the logistics sector.

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CTT Gamification Logistics Engagement

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Licença CC