Logo do repositório
 
A carregar...
Miniatura
Publicação

Innovation in digital health- how to increase the user adoption of play to earn digital health applications

Utilize este identificador para referenciar este registo.
Nome:Descrição:Tamanho:Formato: 
2023_24_Spring_53347_Paul_Johannes_Schmidt.pdf2.08 MBAdobe PDF Ver/Abrir

Orientador(es)

Resumo(s)

This paper addresses the challenge of low adoption rates of Play-to-Earn (P2E) digital health applications, pursuing three objectives: assessing the opportunities of gamified financing for enhanced user adoption, analyzing user motivations to adapt to existing P2E health apps, and proposing management strategies to increase adoption rates for the P2E app Dotmoovs. The paper applies a literature review, a survey-based analysis of users’ experiences and a discrete choice experiment. Results indicate that while economic incentives can enhance adoption, understanding user motivations and integrating engaging gamification strategies are crucial. Recommendations for improved adoption include refining engagement strategies, simplifying cryptocurrency integration, and aligning app functionalities with user needs.

Descrição

Palavras-chave

Healthcare Digital health P2e Gamefi Cryptocurrency

Contexto Educativo

Citação

Projetos de investigação

Unidades organizacionais

Fascículo