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The road ahead for web3 gaming: lessons from real money trading in web2 gaming

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2022_23_Fall_49620_Constantin_Baumann.pdf19.16 MBAdobe PDF Ver/Abrir

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Gaming is one of the most prospective use cases for Web3. However, the short-lived hype around Web3 games in 2021 has highlighted that the current implementation of Web3 is not sufficiently mature. This thesis examines the history of the gaming industry and conducts a multiple case study analysis of in-game economies and Real Money Trading in Web2 games to identify potential opportunities and pitfalls for Web3 gaming. Moreover, based on the synthesis of the findings of this work, this thesis proposes a new composition for the gaming industry’s value chain that revolves around an active and contributing player base.

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Video gaming Game economies Real money trading Blockchain Blockchain gaming Web3 gaming

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Licença CC