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Orientador(es)
Resumo(s)
O presente relatório subdivide-se em duas partes: uma primeira parte que relata a experiência
de estágio pedagógico; e uma segunda parte onde se apresenta uma investigação em Educação
Matemática sobre o contributo do jogo no processo de aprendizagem em matemática.
A primeira parte caracteriza-se pela descrição do ano de estágio, apresentando em que moldes
se deu a participação da estagiária na escola, pretendendo também apresentar uma reflexão
sobre a prática pedagógica adotada nas aulas lecionadas.
Por sua vez, a segunda parte remete à investigação, que foi desenvolvida no seio de uma turma
do 9.º ano de escolaridade. A contribuição do jogo para a aprendizagem dos alunos em matemática
não é consensual, visando-se com a presente investigação clarificar:
1. De que forma o jogo contribui para a aprendizagem dos conteúdos matemáticos visados;
2. De que forma a utilização de uma tarefa de exploração do jogo contribui para a aprendizagem
dos conteúdos matemáticos visados;
3. De que forma se constrói a aprendizagem através do jogo;
4. Quais as diferenças entre a contribuição do jogo para alunos com desempenhos escolares
diferentes.
As conclusões da presente investigação sugerem que o jogo permite que os alunos recordem
conteúdos, e que a utilização de uma tarefa de exploração permite o seu aprofundamento. Para
além disso, conclui-se também que o jogo potencia momentos de partilha entre alunos, sendo
esses momentos os principais responsáveis pela construção de aprendizagem. O grau de conhecimento
dos alunos mostrou ter influência na correção das aprendizagens adquiridas, sendo que
alunos com conhecimentos deficitários revelaram incorreções nas mesmas.
This dissertation is divided in two parts: the first one reports the pedagogical internship experience, carried out within the scope of the master's degree; and the second one presents an investigation in Mathematics Education on the contribution of the games in the mathematics learning process. The first part is characterized by the internship year description, presenting the way in which the intern took part in the school. Furthermore, it was intended to reflect about the pedagogical practice adopted in the classes taught. The investigation was carried out within a 9th grade class. The games contribution to the students' learning in mathematics is not consensual in the literature, aiming with in the present investigation to understand 1. How the game contributes to the learning of mathematical contents; 2. How the use of a game exploration task contributes to the learning of mathematical contents; 3. How learning is built through the game; 4. What are the differences between the game's contribution to students with different school performances. The conclusions of the present investigation suggest that the game allows students to remember content, and that the use of an exploration task allows for a deeper understanding. In addition, it is also concluded that the game promotes moments of sharing between students, being these moments the main responsible for the construction of learning. The students' degree of knowledge showed to have an influence on the correction of the acquired learning, being that students with deficient knowledge revealed inaccuracies in them.
This dissertation is divided in two parts: the first one reports the pedagogical internship experience, carried out within the scope of the master's degree; and the second one presents an investigation in Mathematics Education on the contribution of the games in the mathematics learning process. The first part is characterized by the internship year description, presenting the way in which the intern took part in the school. Furthermore, it was intended to reflect about the pedagogical practice adopted in the classes taught. The investigation was carried out within a 9th grade class. The games contribution to the students' learning in mathematics is not consensual in the literature, aiming with in the present investigation to understand 1. How the game contributes to the learning of mathematical contents; 2. How the use of a game exploration task contributes to the learning of mathematical contents; 3. How learning is built through the game; 4. What are the differences between the game's contribution to students with different school performances. The conclusions of the present investigation suggest that the game allows students to remember content, and that the use of an exploration task allows for a deeper understanding. In addition, it is also concluded that the game promotes moments of sharing between students, being these moments the main responsible for the construction of learning. The students' degree of knowledge showed to have an influence on the correction of the acquired learning, being that students with deficient knowledge revealed inaccuracies in them.
Descrição
Palavras-chave
Estágio Pedagógico Jogo Matemática Aprendizagem Ensino Básico
