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Orientador(es)
Resumo(s)
This paper presents the development of the Positive Teaming Game. A board game created
for management education, to teach current and future managers about positive leadership,
psychological safety and other principles derived from the positive organizational scholarship, as
well as the benefits of implementing them in their organizations. Existing literature on
gamification and engagement was used to create a better learning experience. Finally, the game’s
effectiveness as a management education tool is discussed. Although a focus group’s participants
reported an engaging experience, and showed proficiency of the concepts presented on the game,
further empirical research is needed to confirm this.
Descrição
Palavras-chave
Positive Teaming Leadership Gamification
