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Orientador(es)
Resumo(s)
O presente estudo investiga a utilização da realidade virtual (RV) como
ferramenta de intervenção no tratamento da doença de Parkinson (DP), com o objetivo de
entender como esta tecnologia pode melhorar a qualidade de vida e a reabilitação dos
pacientes diagnosticados com DP. A questão central da pesquisa é: “De que forma a
realidade virtual tem sido utilizada como ferramenta de intervenção no tratamento da
doença de Parkinson?”.
Para esse fim, foi elaborada uma revisão sistemática da literatura, conduzida de
acordo com a metodologia PRISMA, que resultou na seleção de 19 estudos após uma
seleção criteriosa de 188 artigos identificados na base de dados PubMed. Os resultados
da revisão sistemática indicam que a utilização da RV apresenta um impacto positivo
significativo na reabilitação de pacientes com DP. A maioria dos estudos relata melhorias
notáveis na função motora, incluindo aumento da amplitude de movimento, força
muscular, coordenação e equilíbrio. Além disso, foram identificados benefícios
cognitivos, como melhorias na atenção e na capacidade de processamento de
informações. A RV também aumenta a adesão dos pacientes às sessões de reabilitação,
demonstrando ser uma ferramenta motivacional. Apesar da realidade virtual
revelar ser uma ferramenta alternativa valiosa aos métodos tradicionais de reabilitação, é
necessário alargar a pesquisa a amostras demográficas maiores e em diferentes zonas
geográficas para melhor suportar ou desafiar as conclusões aqui expressas. Aprofundar o
conhecimento sobre a aplicabilidade prática da RV não só é uma oportunidade para
ampliar e modernizar os serviços de reabilitação, alinhando-se com as recomendações da
agenda de Reabilitação 2030 da Organização Mundial da Saúde (OMS), como contribuirá
para melhores tomadas de decisão por parte de todos os envolvidos.
The present study investigates the use of virtual reality (VR) as an intervention tool in the treatment of Parkinson's disease (PD), aiming to understand how this technology can improve the quality of life and rehabilitation of patients diagnosed with PD. The central research question is: “How has virtual reality been used as an intervention tool in the treatment of Parkinson's disease?”. For this purpose, a systematic literature review was conducted, following the PRISMA methodology, which resulted in the selection of 19 studies after a rigorous analysis of 188 articles identified in the PubMed database. The results of the systematic review indicate that the use of VR has a significant positive impact on the rehabilitation of patients with PD. Most studies report notable improvements in motor function, including increased range of motion, muscle strength, coordination, and balance. Additionally, cognitive benefits were identified, such as improvements in attention and information processing capacity. VR also increases patient adherence to rehabilitation sessions, demonstrating itself to be a motivational tool. Despite virtual reality proving to be a valuable alternative tool to traditional rehabilitation methods, further research is necessary, with larger demographic samples and in different geographical areas, to better support or challenge the conclusions expressed here. Deepening the knowledge about the practical applicability of VR is not only an opportunity to expand and modernize rehabilitation services, aligning with the recommendations of the World Health Organization’s (WHO) Rehabilitation 2030 agenda, but it will also contribute to better decision-making by all involved.
The present study investigates the use of virtual reality (VR) as an intervention tool in the treatment of Parkinson's disease (PD), aiming to understand how this technology can improve the quality of life and rehabilitation of patients diagnosed with PD. The central research question is: “How has virtual reality been used as an intervention tool in the treatment of Parkinson's disease?”. For this purpose, a systematic literature review was conducted, following the PRISMA methodology, which resulted in the selection of 19 studies after a rigorous analysis of 188 articles identified in the PubMed database. The results of the systematic review indicate that the use of VR has a significant positive impact on the rehabilitation of patients with PD. Most studies report notable improvements in motor function, including increased range of motion, muscle strength, coordination, and balance. Additionally, cognitive benefits were identified, such as improvements in attention and information processing capacity. VR also increases patient adherence to rehabilitation sessions, demonstrating itself to be a motivational tool. Despite virtual reality proving to be a valuable alternative tool to traditional rehabilitation methods, further research is necessary, with larger demographic samples and in different geographical areas, to better support or challenge the conclusions expressed here. Deepening the knowledge about the practical applicability of VR is not only an opportunity to expand and modernize rehabilitation services, aligning with the recommendations of the World Health Organization’s (WHO) Rehabilitation 2030 agenda, but it will also contribute to better decision-making by all involved.
Descrição
Palavras-chave
Realidade virtual Doença de Parkinson Intervenção Terapia Virtual reality Parkinson’s disease Intervention Therapy
