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O futebol moderno tem vindo a sofrer muitas transformações desde os seus primórdios. O nível competitivo é cada vez mais elevado, e uma pequena vantagem pode representar a diferença entre o sucesso e o insucesso de uma equipa. Uma das áreas que mais se tem desenvolvido no futebol é a área da Análise do Desempenho Desportivo (Mackenzie & Cushion, 2013). Esta área começou com uma pessoa a anotar as ações que decorriam no terreno de jogo, para equipas inteiras de Scouting afetas aos clubes que registam todas as ações através de software especializado. Esta área assumiu uma enorme importância para as equipas de futebol (Ventura, 2013). Apesar de todos os avanços nesta área, ainda não foi possível identificar quais os indicadores-chave e como estes impactam o desempenho da equipa (Zambom-Ferraresi et al., 2018). Muitos dos trabalhos produzidos focam-se no desempenho físico dos jogadores ou por uma análise individual e coletiva das ações realizadas e quando estas ocorreram (Travassos et al., 2010).
Este trabalho pretende-se focar mais em perceber as interações entre jogadores e como estas influenciam o desempenho da equipa, porque como (Travassos et al., 2010) indicam no seu artigo o “futebol é um desporto em equipa e os desportos em equipa são o resultado da cooperação entre jogadores dentro de uma equipa”. Utilizando a metodologia Design Science Research é pretendido criar um artefacto que permita analisar e perceber como as interações entre os jogadores influenciam o desempenho da equipa.
Modern football has undergone many changes since its inception. The competitive level is increasingly high, and a small advantage can represent the difference between a team's success and failure. One of the areas that has been most developed in football is the area of Sports Performance Analysis (Mackenzie & Cushion, 2013). This area started with a person writing down the actions that were taking place on the field of play, for entire Scouting teams assigned to the clubs that register all actions through specialized software. This area has assumed enormous importance for football teams (Ventura, 2013). Despite all the advances in this area, it has not yet been possible to identify which key indicators and how they impact the team's performance (Zambom-Ferraresi et al., 2018). Many of the works produced focus on the physical performance of the players or by an individual and collective analysis of the actions taken and when they occurred (Travassos et al., 2010). This work intends to focus more on understanding the interactions between players and how they influence the team's performance, because as (Travassos et al., 2010) indicate in their article “football is a team sport and team sports are the result of cooperation between players within a team ”. Using the Design Science Research Methodology, it is intended to create an artifact that allows to analyze and understand how the interactions between players influence the team's performance.
Modern football has undergone many changes since its inception. The competitive level is increasingly high, and a small advantage can represent the difference between a team's success and failure. One of the areas that has been most developed in football is the area of Sports Performance Analysis (Mackenzie & Cushion, 2013). This area started with a person writing down the actions that were taking place on the field of play, for entire Scouting teams assigned to the clubs that register all actions through specialized software. This area has assumed enormous importance for football teams (Ventura, 2013). Despite all the advances in this area, it has not yet been possible to identify which key indicators and how they impact the team's performance (Zambom-Ferraresi et al., 2018). Many of the works produced focus on the physical performance of the players or by an individual and collective analysis of the actions taken and when they occurred (Travassos et al., 2010). This work intends to focus more on understanding the interactions between players and how they influence the team's performance, because as (Travassos et al., 2010) indicate in their article “football is a team sport and team sports are the result of cooperation between players within a team ”. Using the Design Science Research Methodology, it is intended to create an artifact that allows to analyze and understand how the interactions between players influence the team's performance.
Descrição
Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies Management
Palavras-chave
Futebol Análise de Desempenho Desempenho Coletivo Interação entre jogadores Design Science Research Football Performance Analysis Collective Performance Interaction between players
