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Autores
Orientador(es)
Resumo(s)
This paper describes the process and problems that had to be faced during the elaboration of a digital interactive narrative for the Instory project (http://img.di.fct.unl.pt/InStory/) implanted in «Quinta da Regaleira», Sintra, Portugal, and classified as World Heritage by Unesco. It also explores some of the practical and theoretical issues in what regards the literary terminology and strategies involved.
Descrição
Palavras-chave
Interactive Narrative Mobile devices Cultural heritage Narratology
Contexto Educativo
Citação
Editora
Luciana Bordoni, Antonio Massimo Zancanaro - Universidade de Trento
