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Designing a Digital Twin for Adaptive Serious Games-based Therapy

dc.contributor.authorAntunes, André
dc.contributor.institutionNOVALincs
dc.coverage.spatialNew York
dc.date.accessioned2024-03-11T22:37:14Z
dc.date.available2024-03-11T22:37:14Z
dc.date.issued2023-12-03
dc.descriptionFunding Information: This work is funded by Fundação para a Ciência e a Tecnologia (FCT) through a Ph.D. Studentship grant (2022.12093.BD). Publisher Copyright: © 2023 Owner/Author.
dc.description.abstractSmart healthcare platforms continuously gather user data, allowing the application of artificial intelligence techniques for the adaptation of solutions, and providing acquired knowledge that can be shared among clinicians, therapists, and patients. Data analytics and machine learning techniques are used to extract information from the sampled data, generating knowledge so systems can learn from it. Simulation of therapeutic scenarios becomes possible, allowing inference of possible outcomes and providing tools for decision support. Therefore, this research focuses on the design of an AI-augmented digital twin towards adaptive serious-games therapy for people with disabilities (e.g., cerebral palsy, speech disorders, Parkinson's disease) to provide solutions toward positive therapy results. Finding an adequate digital twin for therapy with people with disabilities is relevant, aiming at prediction and simulation in the context of using serious games for therapy engagement.en
dc.description.versionpublishersversion
dc.description.versionpublished
dc.format.extent3
dc.format.extent431320
dc.identifier.doi10.1145/3626705.3632612
dc.identifier.isbn979-840070921-0
dc.identifier.otherPURE: 83894222
dc.identifier.otherPURE UUID: 2b60c9c2-efb3-408e-9922-e5111d118f7e
dc.identifier.otherScopus: 85180128733
dc.identifier.urihttp://hdl.handle.net/10362/164729
dc.identifier.urlhttps://www.scopus.com/pages/publications/85180128733
dc.language.isoeng
dc.peerreviewedyes
dc.publisherACM - Association for Computing Machinery
dc.subjectAdaptation
dc.subjectDigital Twin
dc.subjectDisabilities
dc.subjectMachine Learning
dc.subjectSmart Environments
dc.subjectTherapy
dc.subjectHuman-Computer Interaction
dc.subjectComputer Networks and Communications
dc.subjectComputer Vision and Pattern Recognition
dc.subjectSoftware
dc.titleDesigning a Digital Twin for Adaptive Serious Games-based Therapyen
dc.typeconference object
degois.publication.firstPage568
degois.publication.lastPage570
degois.publication.titleMUM '23
degois.publication.title2nd International Conference on Mobile and Ubiquitous Multimedia, Proceedings of MUM 2023
dspace.entity.typePublication
rcaap.rightsopenAccess

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