Logo do repositório
 
Publicação

A Contemporary Take on Victorian Lunacy

dc.contributor.authorBispo, Jéssica
dc.contributor.institutionCentro de Estudos Ingleses de Tradução e Anglo-portugueses (CETAPS)
dc.date.accessioned2026-05-26T09:39:02Z
dc.date.available2026-05-26T09:39:02Z
dc.date.issued2025
dc.descriptionUID/04097/2025 https://doi.org/10.54499/UID/04097/2025
dc.description.abstractThe asylum, like the workhouse, the prison, the hospital, or the boarding school, was an institution of crucial importance in Victorian England. Initially conceived to support people afflicted by mental illness—promoting outdoor activities, work-based therapies, and physical exercise—these spaces soon became overcrowded, and the therapeutic optimism brought by the Enlightenment failed to yield results. Historical records also came to reveal widespread neglect, abuse, and mistreatment. Considering the historical reality of these institutions, this article explores Alice: Madness Returns—a video game inspired by Lewis Carroll’s famous novels Alice’s Adventures in Wonderland and Alice Through the Looking Glass—as a neo-Victorian reimagining that critically exposes the culture of violence embedded in Victorian asylums. It also investigates how enduring stereotypes from popular culture shape this neo-Victorian depiction, reinforcing certain tropes even as the narrative seeks to subvert them. Through this lens, the game foregrounds the asylum’s most oppressive realities—neglect, coercion, physical and psychological violence, and gendered medical practices—while offering a space for re-writing history by amplifying marginalised voices and envisioning forms of resistance and subversion.en
dc.description.versionpublishersversion
dc.description.versionpublished
dc.format.extent16
dc.format.extent123551
dc.identifier.issn2374-202X
dc.identifier.otherPURE: 162745251
dc.identifier.otherPURE UUID: 6ab4bf8d-c826-45f2-86b5-75cc07a2bbc4
dc.identifier.urihttp://hdl.handle.net/10362/203406
dc.identifier.urlhttps://gamescriticism.org/2025/11/05/bispo-6-1/
dc.language.isoeng
dc.peerreviewedyes
dc.relationinfo:eu-repo/grantAgreement/FCT/Avaliação UID 2023%2F2024/UID%2F04097%2F2025/PT
dc.subjectVictorian Era
dc.subjectAsylum
dc.subjectLunacy
dc.subjectAlice
dc.subjectMadness Returns
dc.subjectNeo-Victorianism
dc.subjectSDG 3 - Good Health and Well-being
dc.subjectSDG 16 - Peace, Justice and Strong Institutions
dc.titleA Contemporary Take on Victorian Lunacyen
dc.title.subtitleRepresentations of the Asylum in the Neo-Victorian Video Game Alice: Madness Returnsen
dc.typejournal article
degois.publication.firstPage1
degois.publication.issue1
degois.publication.lastPage16
degois.publication.titleJournal of Games Criticism
degois.publication.volume6
dspace.entity.typePublication
rcaap.rightsopenAccess

Ficheiros

Principais
A mostrar 1 - 1 de 1
A carregar...
Miniatura
Nome:
bispo-6-1.pdf
Tamanho:
120.66 KB
Formato:
Adobe Portable Document Format