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Please use this identifier to cite or link to this item: http://hdl.handle.net/10362/2350

Título: Playing Newtonian Games with Modellus
Autor: Teodoro, Vitor Duarte
Palavras-chave: physics education
Issue Date: 2004
Editora: Physics Education
Citação: Teodoro, V. D. (2004). Playing Newtonian Games with Modellus. Physics Education, 39(5), 421-428.
Resumo: This article is a short introduction on how to use Modellus (a computer package that is freely available on the Internet and used in the IOP Advancing Physics course) to build physics games using Newton’s laws, expressed as differential equations. Solving systems of differential equations is beyond most secondary-school or first-year college students. However, with Modellus, the solution is simply the output of the usual physical reasoning: define the force law, compute its magnitude and components, use it to obtain the acceleration components, then the velocity components and, finally, use the velocity components to find the coordinates.
URI: http://hdl.handle.net/10362/2350
Appears in Collections:FCT: UIED - Artigos em revista científica internacional com arbitragem científica

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